A function is a rule that assigns to each element in a set A a single element in B, called f(x).Example . f(x) = x 2 .
This can sometimes be written f:x->x 2 . In Maple this is written asf:= x -> x^2The domain of a function is the set of values for which f is defined, and the range of a function is the set of values that f takes on.
The graph of a function is the set of ordered pairs
{(x,f(x))|x in A}The vertical line test consists of drawing a vertical line through a curve. The curve is a graph of a function if and only if every verticle line intersects the curve in at most one point.
Functions may be even or odd . A function is even if
f(-x)=f(x)[symmetric]. A function is odd iff(-x)=-f(x)[anti-symmetric]Functions may be combined by the operations of { + , - , x , and / }
The composition of two functions F(x) and G(x) is defined as
FoG(x) = F(G(x))
The basic building blocks for functions that we consider are:The fundamental graphical operations are shifting , stretching , and reflecting .
- constant
- power
- polynomial
- rational
- algebraic
- trigonometric
- exponential
- logarithmic
- transcendental
The fundamental principles of problem solving are
- Read the problem
- Identify relationships between the given information and the unknowns
- Try to recognize the familiar
- Try to recognize patterns
- Try to think of an analogous problem
- Introduce something extra
- Take special cases
- Work backwords
- Establish subgoals
- Use indirect reasoning
- Try mathematical induction
Several motivating problems
- Area enclosed by a curve
- Tangent to a smooth curve
- Sum of a series (Xeno's paradox)